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Much of the action in The Outlanders
takes place in Lon-Ser, Tobyn-Ser's neighbor to the west. Unlike Tobyn-Ser,
which is served by the magic of the Children of Amarid, Lon-Ser is entirely
devoid of magic. Instead it possesses a dazzling and deadly technology
that influences every aspect of its people's daily life. Rather than the
small farming villages and towns that dot Tobyn-Ser's landscape, Lon-Ser
is almost completely covered by three enormous cities or Nals, as they
are called there.
The three, Oerella-Nal, Stib-Nal, and Bragor-Nal are economic and political
rivals. They do not share technology, and though an uneasy peace has survived
for many years, they have fought wars. Bragor-Nal is the largest and most
powerful of the three. It is a violent place, ruled by a feudal-like system
of Break-Laws, Nal-Lords, and Overlords, all of whom are accountable to
the Sovereign. Oerella-Nal, Bragor-Nal's chief rival, is a Matriarchy.
It is less violent and hierarchical than its giant neighbor, but it too
is ruled by an iron-fisted Sovereign, a woman named Shivohn. Stib-Nal
is by far the smallest and weakest of the three Nals. It exists solely
because the leaders of Bragor-Nal have decided over the years that they
need an ally in the Council of Sovereigns who can be counted on to vote
with them against Oerella-Nal.
The Gildriites constitute a fourth constituency in the political landscape
of Bragor-Nal. Little is known about them, for they are exiles who have
fled persecution in the Nals to live in the high mountains at the northern
extreme of the land. They are also called Oracles because they possess
the ability to divine the future.
Into this strange, fractured land, comes Orris,
a mage of Tobyn-Ser, who seeks an end to the violent attacks on his homeland.
Armed only with his magic, he is thrust into a world whose language he
does not comprehend and whose technology he can barely fathom. Together
with Gwilym, a Gildriite whose vision of Orris has lured him out of the
mountains and into the violence of the Nals, and Melyor, a beautiful Nal-Lord
who harbors a secret that could cost her life, Orris must end the threat
to Tobyn-Ser without getting himself and his companions killed.
*****
"The Outlanders is
an unusual, excellent novel of triumph and redemption. Very well done!"
-- David Drake
"The Outlanders by David B. Coe
is a well worked out story of magic and politics that doesn't sugarcoat
either; both are brutally realistic." -- Piers Anthony
"Set in a world where magic and technology
battle one another for supremacy, Coe's sequel to Children of Amarid
explores the difficult choices individuals must make in the name of loyalty,
love, and honor. The author's skillful storytelling and subtle characterizations
make this tale of fantasy and intrigue a good selection for most libraries."
-- Library Journal
"The world building here is distinctive
and impressive." -- Publisher's Weekly
"Innovative and engaging." -- Kirkus
Reviews
"Although there is plenty of violence
and death, it is refreshing to see Coe give his characters some intelligence
and let them use it. The mind games played by the evil Overlord and Orris
and other characters both advance the plot and make it more intricate,
and the language is appropriate to a world so cleverly crafted. As always,
the mind-connections between bird and man is a well-thought-out and intriguing
concept. The final volume is eagerly awaited." -- VOYA

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