Author Profile of
The story of my life has always been about stories.
Old ones, new ones, picture books and extemporaneous
narratives. I learned to tell stories before I learned how
to read, sitting next to my father on the couch as he told
my sister and me bedtime stories about the Moose and the
Goose and Lake Okee-Frozee, where they had an ice cream
parlor at the South Pole and all the villagers called them
fools. Every night they would encounter a new peril--the
Abominable Snowman, or the Loch Ness monster--but would
always save the day thanks to cleverness, ingenuity, and a
liberal dose of Black Licorice Voodoo ice cream (the
parlor's specialty).
I learned to deconstruct plot elements very quickly and
suggested new villains, such as the Silver Monster, when my
dad ran short, then continued on telling other stories on my
own to my friends and classmates. I was the storyteller of
the playground, and learned a great bit as I did about the
bardic tradition.
Teachers also taught me a bit about the writer's craft,
though sometimes inadvertently. I vividly remember the
wildly divergent grades on the stories about the cute little
bush baby living in the grass, and the much more imaginative
(and overall superior) tale of the King who had his ass
stolen by an alligator while he slept. Miss Oftedahl, my
second grade teacher, much preferred the bush baby story,
even though it had no plot to speak of. I was unable to
accept that the story of "The King Who Lost His Ass" was
inferior, and after checking with my mother, my sister, and
a few other readers, I learned the important writer's lesson
of how to write to your market, and not to take rejection
personally.
I decided I was going to be a writer, and that's all
there was to it. Teachers who found this out then did their
best to discourage me, or at least inject some false sense
of realism. The worst was when I was told that writers had
to do research, which is perfectly true, except that
research as it was taught to us consisted of writing endless
facts on 3 by 5 index cards. Since I have a semi-eidetic
memory, this sort of research was like some ancient Greek
torture, and while I hadn't yet learned of Sisyphus, I know
that the index cards would have been just as bad.
Luckily I decided that Mrs. Guidings didn't know what
she was talking about, and the visit of a real writer
affirmed me in my resolve. Sid Fleischman came on a
promotional tour to our local library, did magic tricks,
then read a chapter from his upcoming novel, which he wanted
to call The Man on the Moon-Eyed Horse, though the publisher
wanted it to be The Day Elephants Walked Down Main Street.
He asked for a vote as for which title was better, and I was
one of the few who sided with him, though I also told that I
honestly thought that the publisher's title would sell more
copies.
Life proceeded apace. At seventeen, I decided to write
a novel, and completed a trilogy just before my twentieth
birthday. I also did things rather backwards, since I went
in to college and got an independent study first thing,
completing my senior thesis for the Creative Writing program
while I was a freshman, and before I was formally accepted,
since you couldn't apply until you were junior.
To take up the rest of my time for my years as an
upper-class-person (to use the PC terms of the University of
California, Santa Cruz), I got a double-major in
anthropology, rolling dice for my thesis as I did an
intensive study of Dungeons and Dragons as an example of
modern folklore and mythic structure. My friends wanted to
kill me, since I was the only person they knew who was
playing games and going to conventions as his thesis
research.
I wrote and sold my
first non-fiction article to Dragon
Magazine when I was twenty-one. Roger Moore wanted
expansions, covering other games, and so I copied his letter
and sent it to every company in the field. I got boxes of
games, along with a job offer from Bard Games, who needed
someone to design the Citystate of Marduk for their
Talislanta line.
I worked on Talislanta while at the same time doing
revisions on A Formula For Chaos, the first novel of my
trilogy which I'd gotten a nibble of interest (but no
contract) from a publisher. The real world outside of
college didn't agree with me much, so I applied to Masters
in Professional Writing Program at USC, where I went and
continued my writing.
The network of authors who worked on the Talislanta
project brought me to the attention of Steve Jackson, who
was looking for someone to write the
second Wild Cards game book, based on the series edited by George R.R.
Martin.
Naive as I was, I decided that writing the game book would
be a good way to break into the shared world anthology, not
realizing that George kept the list very exclusive and
invitation-only. I didn't care and wrote the book as my
Baby June number, which did the trick--George read the
manuscript to check for continuity, fell in love with the
characters, then asked if I'd like to be jumped into the
Wild Cards gang since that was the only way that he and John
Miller (who'd also read the game book) could legally play
with my characters.
George also made it clear that I'd pretty much be
bench-warming for a while, but I didn't care. I signed the
Wild Cards Master Agreement, Herne galloped across the cover
of Dealer's Choice (which I wasn't even in), then the next
year I made the pitch for the Card Sharks volume. George
said he'd have to look at my work before formally accepting
it, but after I sent in the first draft of my novelette,
"Cursum
Perficio," I was given the thumbs up, told what to
revise, and things proceeded from there.
Meanwhile, of course, many things had taken place. I
wrote another novel with another publisher interested (but
still not biting until I had "an adult novel in print"), I
graduated from USC, won a Phi Kappa Phi for A Formula For
Chaos, sold short stories to a couple anthologies, then sent
out a copy of Card Sharks to Stewart Wieck, who was now
publisher of White Wolf
(of Vampire fame), asking if he'd
like me to edit a
Vampire
anthology for him. Strange thing,
he said, but they were already planning to do it themselves,
and would I like to submit a story? "Masquerade" then
appeared in The
Beast Within, with a string of tales in the
anthologies to follow, Jim Moore and I did an
intertwined
narrative for the Mage
anthology, then we pitched Stewart a
novel proposal.
Stewart liked it, accepted it, then in all of one
weekend had to put it on hold because of complications with
the upcoming TV show. However, what he
really needed even
more desperately than our proposed book was a novel to tie
in with the Vampire: The
Eternal
Struggle card game, which
also tied in with the rest of the World of
Darkness. Aside
from a request to involve the characters from the cards, we
were given free reign, and thus
House of Secrets was born.
My short story sales worked out through some equally
tortuous convolutions. I'd known
Katharine Kerr since my
days of DunDraCon, and
was at World Fantasy for the genesis
of the Weird
Tales
from Shakespeare anthology. Two sales
followed that, then a chance mention to Sage Walker, the
latest of the Wild Cards crew, that I was writing an "Elvis
is Stolen by the Elves" story led her to ask if I was
writing it for Paul Sammon's anthology, which she'd found
out about from Ellen Datlow. A sale to Paul Sammon led to
another for Splatterpunks II, and a copy that story--"Headturner"--
dropped with an editor at the San Diego
Comicon made its way to Glenn Danzig, leading to my first
professional comic script (and adaptation) in Verotika. A
bit of pontificating at a Westercon led to Jean Stine's
invite into the I, Vampire anthology, for which I wrote "The
Croquet Mallet Murders." This then led to the
reacquaintance and friendship of
Lillian Csernica,
as well
as the coauthoring of a couple short-shorts for the upcoming
Horror Story a Day anthology. And so it goes.
As of this writing, I'm now finishing work on my second
(and first solo) novel for
White Wolf, Penny
Dreadful,
which
chronicles the picaresque adventures of Penny, my perky-goth
from
Truth
Until Paradox, the Mage anthology. Once done, I
have a number of other projects, both on and off contract,
to take up my time, and will doubtless have more soon
enough.
If you want to check out my work, I have stories in
Wild Cards: Card Sharks edited by George R.R. Martin;
Splatterpunks II and The King is Dead: Tales of Elvis Post
Mortem edited by Paul M. Sammon; Weird Tales from
Shakespeare, Enchanted Forests, and upcoming The Shimmering
Door, edited by Katharine Kerr & Martin H. Greenberg; I,
Vampire edited by Jean Stine & Forest J. Ackerman; and most
of White Wolf's World of Darkness anthologies. Magazine-
wise, I've had stories in Worlds of Fantasy & Horror, as
well as the latest and the upcoming issues of Permission.
Plus my first novel, House
of Secrets, with coauthor James
A. Moore, is available from White Wolf,
Penny
Dreadful
should be out soon enough, and a comic book adaptation of my
and Thomas Roche's Splat II story will be coming out in
Verotika, Glenn
Danzig's dark
erotica comic