Praise for Technogenesis
"Perhaps the most captivating science fiction read of recent months...[a] terse thriller
that holds many unexpected twists and turns. An exceptional story."
"I enjoyed Technogenesis very much, both as a story and for the ideas and presentation."
"Hard SF with romantic spice...satisfyingly rich...a taut and suspenseful read...
great for fans of writers like Catherine Asaro—the romance structure and high technology
setting work well together."
—Science Fiction Weekly
"Imaginative and pleasing...a fresh and entertaining tour...a suspenseful read that creates
some tough problems and then deals with them in some realistically messy ways."
"Mitchell blends high tech speculation with high adventure... Quite well done and
—Science Fiction Chronicle
"An absorbing and creative science fiction tale...the protagonist is flawed and weak at
times, yet so heroic that she represents the finest qualities inherent in our species. On
a scale from one to ten, this novel is an eleven."
—Midwest Book Review
"Fun and mind blowing at the same time."
—Weekly Press (Philadelphia)
In the near future, all human interaction takes place on the Net. Nerve-induction jewelry
keeps people connected 24/7. The Net provides access to global information, entertainment,
and instant communication. Lonliness is a thing of the past—and so is privacy.
A data miner for Infotech, Jasmine Reese retrieves information from people's thoughts
and words to benefit her clients. But when her data mask malfunctions, she's left
disconnected, unable to function in a society that doesn't acknowledge her existence outside
Thrust into the "real" world, surrounded by the homeless and the unemployed, Jaz becomes an
outcast. But she also discovers her senses are more acute, her thinking more alert. Slowly,
she becomes aware of the strange, eerily coordinated behavior of the connected around her.
And then she receives a cryptic warning from one of the disconnected: "The Beast is
Technogenesis is the book I wrote while working as a Web developer for the
Internet Gaming Zone. You might say that my work
bled over into my writing. I was fascinated by the Web and the possibilities of massively
multiplayer games like Asheron's call.
At the same time, I was following the wearable computers being prototyped at MIT. Then I saw
an image in a jewelry magazine (jewelry fabrication is a hobby of mine) of beautiful diamond-studded
face masks. I liked the combination of tech and esthetic in the term "data jewelry," and was soon
imagining a world where everyone was connected all the time. Technogenesis is one possible scenario for such a world.
As a side note, the NSA content in this book is wildly improbable. I tried to interview a person
who works for the NSA to get realistic setting details. My source became uncomfortable and told me that were I to get the details too accurate, I would likely
end up with federal agents knocking on my door. Their advice: wildly make stuff up. This I did.
Read the first chapter
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