Sterling P. Montague

"... ghost riders, in the sky."


Name: Sterling P. Montague
Tradition: Dreamspeaker
Essence: Dynamic
Nature: Visionary
Demeanor: Loner
Concept: Cowboy
Attributes
Physical Social Mental
Strength

3

Charisma

2

Perception

3

Dexterity

3

Manipulation

2

Intelligence

2

Stamina (stalwart)

4

Appearance

2

Wits

3

Abilities
Talents Skills Knowledges
Alertness

2

Drive

2

History

2

Awareness

2

Fast Draw

1

Linguistincs (Spanish)

1

Brawl

1

Firearms

3

Taxidermy

2

Dodge

1

Hunting

2

Scrounging

1

Ride (horse)

3

Search

2

Advantages
Spheres Backgrounds Characteristics
Mind

1

Avatar

3

Arete 3
Prime *

1

Dream

3

Willpower

5

Spirit *

3

Talisman (Peacemaker)

4

Quintessence

3

Paradox

0

Other
Merits Flaws Health
Ambidextrous

1

Addition (smoking)

1

Bruised


Code of Honor

1

Phobia (enclosed spaces)

1

Hurt (-1)


Injured (-1)


Wounded (-2)


Mauled (-5)


Incapacitated



Quote:

Concept: An Awakened cowboy.

Description: Tall, tanned from the weather, Sterling looks like the Marlboro Man come to life. He stands 6' 3" and weighs 215 lbs. His hair and eyes are dark brown, and his face is darkly tanned and wrinkled from exposure to the elements. He traditionally wears plaid work shirts and heavy jeans, with sometimes a cowboy hat.

Prelude:Sterling Awakened late in life, but he had had several episodes of occult and magickal significance, mostly dealing with spirits. He grew up accustomed to hearing voices speaking to him on the breeze and getting feelings.

He finally Awakened when he realized the song "Ghost Riders in the Sky" was only supposed to be a song: when he discovered that spirits in the sky wouldn't normally be expected to speak with him, he found refuge with a Native American shaman who was also a Dreamspeaker. At first, the shaman was unwilling to accept Sterling as an apprentice but Sterling's character and Code of Honor appealed to the shaman and finally won him over.

Magick: The focus for his Spheres of Prime, Spirit and Mind is a large uncut amethyst crystal. Because of his advanced awareness he no longer requires its help with the Prime and Spirit Spheres.

Backgrounds:

The Peacemaker he carries was once owned by Annie Oakley herself, and Sterling even has the documentation to prove it. As such, he will carry it through airports as an antique. It was given to Sterling's grandfather by Annie herself and has remained in the family ever since. No one knows whether it was enchanted for her or even when it was enchanted: Sterling, as far as he can determine, is the only Mage in his family for several generations, as far back as he can find.

Merits:

Flaws:

Other Possessions: Duffle bag with spare clothing, poncho, boots, gun belt; several Western paperback novels; photographs of the horses he has owned; tourquiose string tie.

Roleplaying Tips: Think the Marlboro Man as a Mage. Taciturn almost to the point of silence, yet always with a cagarette hanging from his lips. He doesn't say much, prefering to let his actions speak for themselves. That is, that's what they say about him: he prefers to listen for the voices of the spirits on the wind and take their council before acting. When he does act, it is usually decisive.


History: Dreamspeakers, shamans, and Native Americans: they all fit together somehow. Therefore, to totally go against this setting, I made a Dreamspeaker cowboy.


Copyright © 1998 Terry O'Brien {dragonmage@sprynet}